#include <point2D.H>
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using | ComponentType = lint_t |
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using | NumberType = lint_t |
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using | ValueType = lint_t |
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| GenPoint2D () |
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| GenPoint2D (const lint_t &_x, const lint_t &_y) |
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| GenPoint2D (const lint_t &_x, lint_t &&_y) |
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| GenPoint2D (lint_t &&_x, const lint_t &_y) |
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| GenPoint2D (lint_t &&_x, lint_t &&_y) |
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| GenPoint2D (const GenPoint2D &p) |
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| GenPoint2D (GenPoint2D &&p) |
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GenPoint2D & | operator= (const GenPoint2D &p) |
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GenPoint2D & | operator= (GenPoint2D &&p) |
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void | swap (GenPoint2D &p) |
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const lint_t & | get_x () const |
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const lint_t & | get_y () const |
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void | set_x (const lint_t &_x) |
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void | set_x (lint_t &&_x) |
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void | set_y (const lint_t &_y) |
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void | set_y (lint_t &&_y) |
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void | nullify () |
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bool | is_null () const |
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bool | is_zero () const |
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lint_t | square_distance_with (const GenPoint2D &p) const |
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real_t | distance_with (const GenPoint2D &p) const |
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lint_t | square_distance_to_origin () const |
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lint_t | distance_to_origin () const |
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bool | is_to_right_from (const GenPoint2D &p, const GenPoint2D &q) const |
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bool | is_to_right_on_from (const GenPoint2D &p, const GenPoint2D &q) const |
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bool | is_to_left_from (const GenPoint2D &p, const GenPoint2D &q) const |
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bool | is_to_left_on_from (const GenPoint2D &p, const GenPoint2D &q) const |
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bool | is_collinear_with (const GenPoint2D &p, const GenPoint2D &q) const |
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bool | is_between (const GenPoint2D &p, const GenPoint2D &q) const |
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| operator bool () const |
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bool | operator== (const GenPoint2D &p) const |
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bool | operator!= (const GenPoint2D &p) const |
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std::string | to_string () const |
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lint_t | x |
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lint_t | y |
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The documentation for this class was generated from the following file: