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Influence
- class galatea.hla.
Influence
.
Class Influence definition.
Influence(String, double)
- Constructor for class galatea.hla.
Influence
This method creates an influence using a given identification and a determined execution time.
Influence(Agent, String, double)
- Constructor for class galatea.hla.
Influence
This method creates an influence for a determined agent, using an associated method, at a determined execution time.
Influence(Agent, Output, double)
- Constructor for class galatea.hla.
Influence
This method creates an influence using a determined output from an agent
a
, at a determined execution time.
Influence(Agent, String, String, double)
- Constructor for class galatea.hla.
Influence
This method creates an influence for an agent located at a determined place, using an associated method, at a determined execution time.
inList(String)
- Method in class galatea.hla.
SimpleList
influencesList
- Static variable in class galatea.hla.
GInterface
This variable represents the list of the agents' influences.
inisem()
- Static method in class galatea.glider.
GRnd
Init value in seeds.
init(Object)
- Static method in class galatea.hla.
GInterface
This method returns the reference to the user's interface.
input(String)
- Method in class galatea.hla.
Agent
inputs
- Variable in class galatea.hla.
Agent
This variable is where the simulator will put input data for the agent (normally of type String).
insert(Object)
- Method in class galatea.glider.
LFields
Adds a data to list.
insert(Object)
- Method in class galatea.glider.
List
Adds an element.
insert(Object, int)
- Method in class galatea.glider.
List
Adds an element based on position.
intention
- Variable in class galatea.glorias.
Goals
Quantity of actions that an agent could perform (independently if the conditions to perform them are activated or not).
interf
- Static variable in class galatea.hla.
GInterface
This variable represents the interface to simulate the agents.
interfObject
- Static variable in class galatea.hla.
GInterface
This is the interface to simulate the agents but as an Object variable.
isEmpty()
- Method in class galatea.glorias.
Goals
This method initializes agent's goals to zero.
isReasoningSuspended()
- Method in class galatea.hla.
Agent
it(double)
- Method in class galatea.glider.
Node
GLIDER Method.
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